Selected work

01pawabloX

One system, seventeen markets

Under NDA
One design system across seventeen markets, shared by design, engineering, QA, research and product — and open enough that anyone in the company could build with it.Head of Product Design & UX · system ownerApr 2025 — presentbetPawa · 17 African markets
02pawaTech · operating model

Speed, without guessing

Under NDA
Whoever has an idea builds it as a working prototype on the real design system, and tests it with real customers — before anyone commits to building it.Head of Product Design & UX · operating modelApr 2025 — presentbetPawa · design, product & engineering
03pawaTech · UX review

UX problems, on the record

Under NDA
A monthly review that walks the live product against known usability principles and comes out as a ranked roadmap rather than a list of complaints.Head of Product Design & UX · UX reviewMonthly, since Apr 2025betPawa · 9 live journeys
04Kaizen Gaming

Design that survived growth

Under NDA
Seven years at Stoiximan and Betano, growing design from one team into a fifty-five-person function — and building the structure that kept quality repeatable.Lead Designer → Product Design ManagerApr 2018 — Apr 2025Kaizen Gaming · Stoiximan / Betano
05PadlBoard

Idea to App Store, in less than 1 month

A padel scoring app taken from idea to the App Store in under a month — designed and built end to end by directing AI agents.Solo, with AI agentsJul — Aug 2026iOS · watchOS · Web
06BoomBoats

A world built entirely by pixels

Every ship, island and trophy made by script rather than by hand — and a head-to-head match that runs straight between two phones.Design, art direction, engineering, releaseJul — Aug 2026iOS · Godot 4
07TinyDerby

A game in just one week

Aim, charge, release. A whole game built in a week, with every decision written down as it was made.Design, art direction, engineeringAug 2026 · in developmentiOS · Android · Unity